I saw this a while ago so it might not be totally related, but Sebastian Lague did a video on atmospheres for his planet generation experiment which was also very entertaining to watch [1].
There's something particularly entertaining on developing visuals and watching them come a reality — I hope at some point be able to experiment in this field.
I've thought before about trying to render skies on the web as a series of gradients overlaid on top of one another. I expect I could have had some level of success and gotten some mediocre results, but it would be nothing compared to what you've created.
Thank you so much for sharing this; it's inspirational, must have taken you a very long time to put together, and I'm blown away by your results.
It's fantastic software that's been around for many years, and has exquisite attention to detail on this and many other topics; this article also reminded me of it!
Oh these are gorgeous. And I’m partial to the kind of things that are based on physics models as opposed to the techniques based on graphics hacks (stacked gradients etc.).
I wonder how this relates to the Perez All-Weather and Preetham sky models. Not an expert about that but I managed to implement those in the past and it was quite a fun project!
There's something particularly entertaining on developing visuals and watching them come a reality — I hope at some point be able to experiment in this field.
[1] https://www.youtube.com/watch?v=DxfEbulyFcY
I've thought before about trying to render skies on the web as a series of gradients overlaid on top of one another. I expect I could have had some level of success and gotten some mediocre results, but it would be nothing compared to what you've created.
Thank you so much for sharing this; it's inspirational, must have taken you a very long time to put together, and I'm blown away by your results.
https://spaceengine.org/
https://github.com/jscanvic/SkySim
Flat earth version for comparison would be fun.