I think indentation is more intuitive. Even people using languages that use braces or similar usually use indentation to make code readable. If doing that you end up explaining both ideas (use braces and indent).
I get why people like indentation for this. I don’t think there’s a right or wrong answer and it’s a matter of personal preference.
That said, my preference is curly braces (or whatever) because I’ve found indentation is often a bother. Yes, most of the time you use indentation together with braces, but not every time. There are many occasions where code is clearer without (or with custom) indentation. Furthermore, indentation-based parsing makes experimentation and finding issues more difficult. Sometimes you need to extract a small part of a larger block to bung in a REPL or something and now you’re fighting with stupid errors because of formatting, adding to the frustration.
Regarding intuitiveness, for beginners I have some doubts it makes much of a difference, and if it does I also doubt indentation wins. If you know how to write (which is a prerequisite), you know what parenthesis and quotation marks are, you understand they encapsulate something separate from the rest. Indentation is a different concept.
Why not for 3 eur buy some basic arduino or other tiny hardware to tinker with and for another few eur, tiny i2c/oled display, wires and set of basic switches? You start programming with option to expand to the larger project in the future. You have constraints of real device, community is much larger and there are more learning resources.
Looks cool. I most enjoyed the zombies game someone uploaded on itch.io. One thing to note is that game speeds feel very fast to me. I barely did anything in the asteroids game and the others also seem to run quite fast. It could be just me.
I wonder how hard it would be translate this to Dutch. I would like my kids to start experimenting but that’s a bit impractical if they need to learn English first..
Mini Micro seems to be built on Unity. The MiniScript portion of it is open source https://github.com/JoeStrout/miniscript but the version packaged for use by Unity costs some money. I can't tell if the people behind MiniScript are the same people behind the Mini Micro.
From the Quick Reference guide here:
https://miniscript.org/files/MiniScript-QuickRef.pdf
"Indentation doesn't matter (except for readability)."
That said, my preference is curly braces (or whatever) because I’ve found indentation is often a bother. Yes, most of the time you use indentation together with braces, but not every time. There are many occasions where code is clearer without (or with custom) indentation. Furthermore, indentation-based parsing makes experimentation and finding issues more difficult. Sometimes you need to extract a small part of a larger block to bung in a REPL or something and now you’re fighting with stupid errors because of formatting, adding to the frustration.
Regarding intuitiveness, for beginners I have some doubts it makes much of a difference, and if it does I also doubt indentation wins. If you know how to write (which is a prerequisite), you know what parenthesis and quotation marks are, you understand they encapsulate something separate from the rest. Indentation is a different concept.
I think I had the wrong audience in mind
I agree however that it's super cool to have real hardware to run this on.
The miniscript language itself is MIT License:
https://github.com/JoeStrout/miniscript
The Minimicro code doesn't seem to have any license in the repository or code:
https://github.com/JoeStrout/minimicro-sysdisk