I think 3? I feel like that's often enough. Sometimes it's nice to do a quick dumb ass gag on a whim. If I am anything I am a man who loves a dumb ass gag.
Scared for the same reason I found last year's 'Ghibli filter' craze upsetting, I would have personally hated to have seen this artist's legacy used for promoting AI image generation.
In case that happened then the rest of the world would probably appreciate the art, and a subset of it, the artist (and even a small subset of ~whole Internet-connected population is a lot of people). Some silver lining, perhaps.
> In case that happened then the rest of the world would probably appreciate the art
What art?
We’re talking about generated pictures, aka slop, not art made by a real human.
And I don’t know if you’ve been paying attention but people seem to be pretty tired of the slop. I don’t think it would be appreciated nearly as much as you think.
This definition of "slop" doesn't cut reality just quite at the joints.
People are tired of marketing. AI generated slop people are annoyed with, is garbage produced for marketing reasons, and it's distinctly noticeable precisely because all the bottom-feeder marketing houses switched to using it. But it's not the AI itself that's the problem here. Slop was here before, but it was made with cheap protein-based image generators. Silicon-based generators are just cheaper.
Awnings, if I understand correctly (I just learned this word right now), are purely additive attachments to structure exteriors - so perhaps they wouldn't necessarily need a full inpainting model? Wouldn't it be enough to estimate an affine transform for a quad and blend the image of awning directly (and the same with shadow map to fake shade)? Is classical photogrammetry up to such task these days?
I'm quite perplexed by this comment. If I'm understanding you correctly, sure, what you describe is possible through significantly more effort, orchestration, and source photos. Or we can grab one still image and throw an inpainting model at it.
I have an example of interior decorating inpainting where I replaced a large floor-to-ceiling window with a mirror, and the result was pretty impressive using NB Pro from nearly a year ago.
As far as I know, gpt-image-2 doesn't even let you define a mask unless you've already run it through one iteration, and once you do define the mask, it just ignores it 90% of the time. It's utterly useless for inpainting. Also, this and other proprietary models are severely limited in their output resolution.
I do agree, however, that the Flux2 family is the SoTA at the moment. Running locally via something like Comfy gets incredible results.
https://characterdesignreferences.com/artist-of-the-week-3/m...
[0] https://en.wikipedia.org/wiki/Jean_Giraud
What art?
We’re talking about generated pictures, aka slop, not art made by a real human.
And I don’t know if you’ve been paying attention but people seem to be pretty tired of the slop. I don’t think it would be appreciated nearly as much as you think.
People are tired of marketing. AI generated slop people are annoyed with, is garbage produced for marketing reasons, and it's distinctly noticeable precisely because all the bottom-feeder marketing houses switched to using it. But it's not the AI itself that's the problem here. Slop was here before, but it was made with cheap protein-based image generators. Silicon-based generators are just cheaper.
Edit: I think I found it https://huggingface.co/hustvl/Moebius
I have a potential project for my e-commerce where I want to allow users to upload images of their house exteriors and impaint awnings.
I have an example of interior decorating inpainting where I replaced a large floor-to-ceiling window with a mirror, and the result was pretty impressive using NB Pro from nearly a year ago.
https://imgpb.com/ZXkiXV
Locally hostable? For my money I'd argue Flux.2 Klein but Qwen-Edit still puts in the work.
I do agree, however, that the Flux2 family is the SoTA at the moment. Running locally via something like Comfy gets incredible results.
2) If these are reasonable, a WebGPU demo would be great..