“Runs a Windows message loop
Has a title bar, minimize, maximize, and close buttons, which all work as expected
Has a system menu with the same
Paints the background and some text centered in the middle, equal to or larger than "Dave's Tiny App"”
That Linux program:
“Let’s take an incredibly simple program, one that does nothing but return a number back to the operating system”
You know? FOR ONE expression our current neuralese-spewing friends could standarize on - I'd not mind this one (and the ilk) becoming "load-bearing", again.-
Interesting to bypass CRT and work directly against the Windows API. That said, these rely on USER.32.DLL and KERNEL32.DLL to do the majority of the heavy lifting.
It's a bit like 'smallest hello world in assembly' but the code is just setting up the calling convention and then passing the zero-terminated character string into `write`. Cool, but that could be done a bit more straightforwardly in C, too. A lot of assembly (including in the linked repository) is book-keeping for the platform's calling convention.
KERNEL32.DLL (in spite of the name) provides user-mode system services for the Windows API. The CRT provides the C99 API. There are many entry points to the same thing on Windows; you can do any of `malloc`/`HeapAlloc`/`new`/`VirtualAlloc` to get a void* memory buffer. `malloc` is from the CRT; `HeapAlloc` is from KERNEL32.DLL, and `new` is from the C++ runtime.
I should try FASM to see if it produces a smaller size exe. COM files are small, but 16-bit DOS was the thing back in the day - 100H yeah and basically a memory dump.
What about his contributions to human civilization? ;)
He got a world record score on the Tempest arcade game [1], then developed an AI which beat his own record[2]. His biggest failure was, that after rebuilding TEMPEST from arcade machine ROMS, he added levels to the game but never made them public [3].
love this and it's timely as I think with AI more of my code will just be native assembly for example: https://github.com/taf2/tic-tac-toe my m series native assembly based tic tac toe windowed game... very portable too you just simply execute codex --yolo port my app to x y z host...
I haven't played with yolo yet. I'll have to use my airgapped, old Lenovo ThinkPad for this! Whenever I see yolo, I can't stop thinking of Joseph Redmon's YOLO and his astounding resume format!
“Runs a Windows message loop Has a title bar, minimize, maximize, and close buttons, which all work as expected Has a system menu with the same Paints the background and some text centered in the middle, equal to or larger than "Dave's Tiny App"”
That Linux program:
“Let’s take an incredibly simple program, one that does nothing but return a number back to the operating system”
See https://archive.is/w01DO#selection-265.0-265.44 for a fairer comparison (97/133 bytes)
PS. Honest take :)
It's a bit like 'smallest hello world in assembly' but the code is just setting up the calling convention and then passing the zero-terminated character string into `write`. Cool, but that could be done a bit more straightforwardly in C, too. A lot of assembly (including in the linked repository) is book-keeping for the platform's calling convention.
Since the low-level Windows kernel API is undocumented and non-public, using these system DLLs is your only option on Windows.
It's just like linking against libc.so on any POSIX systems.
https://www.grc.com/freepopular.htm
... the days! :)
Nowadays he spreads misinformation disguised as war stories from his time at Microsoft.
[1]: https://news.ycombinator.com/item?id=39813625
He got a world record score on the Tempest arcade game [1], then developed an AI which beat his own record[2]. His biggest failure was, that after rebuilding TEMPEST from arcade machine ROMS, he added levels to the game but never made them public [3].
[1]. https://www.youtube.com/watch?v=EuSMCWu02hA
[2]. https://www.youtube.com/watch?v=TdbpoDjIvPk
[3]. https://www.youtube.com/watch?v=BjsVSEbXDOM