4 comments

  • criemen 31 minutes ago
    A German magazine (c't) ran a Asteroids programming contest in 2008 - create a client with access to the emulator output of the game that provides keyboard inputs to control the game.

    The highest scoring submission that won the contest had a high score of around 137k. Last week, I had GPT-6 Astra, Sol and Luna implement and hill-climb on this task, as I wanted to see how big the difference in smartness is. Luna implemented something, but never exceeded ca. 20k points, with a large variance. Sol got something in the area of the humans implementation.

    Astra, which finished fastest, had a highscore of around 1.7Mm when the game seemed to fairly reliably crash. On the way, it disassembled parts of the ROM to extract information about the game.

    I didn't do a ton work to document and measure the specifics, but it was very impressive.

  • rhipitr 13 minutes ago
    Off tangent but the latest prince of Persia game is really fun
  • smokel 31 minutes ago
    The prompts provided are atrocious. It's amazing that the LLMs actually built something useful.

    > My first prompt was simple: "in this original code there 6502 assembly code for prince of persia, use the save level files and try to do it in c# console."

    Do what in the what now in the console?

    • gcanyon 26 minutes ago
      "now char coming but movement everything wrong ... prince is not in floor"

      I'm assuming a language barrier on the part of the author. I wonder if the models would do better being prompted in the author's main language.

  • Kuyawa 1 minute ago
    [flagged]