Google Playground

(labs.google)

32 points | by trollied 1 hour ago

10 comments

  • Tepix 0 minutes ago
    Game design is really difficult. Programming a game is only a small part, and not the most important one.
  • TomGarden 19 minutes ago
    For anyone getting a 403, it's US only right now and fails rather ungracefully. I just tried out a few games, framerates where strange/choppy, even in a match 3 game, and the games I tried were quite bad overall. I'm sure this type of thing will get good very soon though
  • niwtsol 4 minutes ago
    A few of my friends and I have been building a game for a few weeks. It has been really fun because anyone can make a level and it’s somewhat random what level you get sent to- each level could have wildly different controls/goals, but getting oriented is part of the fun. We also have a ton of inside jokes and memories cooked in - I don’t think it would be very fun for someone external, it’s fun because a group of friends are building something together and that process is very fun. This seems to be just more of a game printing machine
  • toddmorey 8 minutes ago
    I guess I'm a bit of a killjoy here but:

      - This is google experiment, meaning you're sadly likely invest more time in the product / community than google will from this point forward. (That's just my "fool me once" voice talking.)
      - There really won't be much advantage to building in their playground vs building directly with any of the frontier models.
      - Interest and distribution will be challenging because the bias is towards building your own game vs playing the games others make.
    
    Every time I see a vibe-coded game, I think to "I should try that prompt" not "I want to play that game". I think personalized apps, experiences, and games are amazing but are a different beast and won't have the viral impact some creators are hoping for.
  • Kkoala 26 minutes ago
    Points to https://playground.google/ which just returns 403 error. Cool
    • icantevenhold 2 minutes ago
      “you do not have access to this document. That’s all we know.”

      Well ok then

  • OsrsNeedsf2P 24 minutes ago
    We've hosted an AI game development platform for a while now and found there's a big difference between "making a game" and "making a fun game". I'd love to see if they are solving the real problem, but the link to try it out is a 403 for me.
    • CuriouslyC 10 minutes ago
      I don't think AI will ever really solve "making a fun game" because:

      1. Games are highly complex systems, so for example adding a fun mechanic from one game to another game can actually make that game less fun, and AI has no way to know, you just have to playtest it.

      2. Games are evergreen (people still play and love the original Zelda/Mario/Tetris) and social (you want to share your love of game XYZ with others), so there's literally no reason for anyone to play a purely derivative game, when you can just play the original.

      Eventually AI will be able to make perfect assets and all the other stuff AROUND making a fun game, but the game design will always be a human thing. At best, AI will come up with a bunch of game design experiments that a human will need to playtest and provide feedback on.

  • Zecc 8 minutes ago
    How long until it appears in https://killedbygoogle.com?
  • tomashubelbauer 25 minutes ago
    > 403. That’s an error. > We're sorry, but you do not have access to this page. That’s all we know.

    Happens when I click Press Start. Did Google kill this before they shipped it?

  • ChrisArchitect 6 minutes ago
  • jackmalpo 13 minutes ago
    has anyone found an ai sprite generator that doesn't suck?